Difference between revisions of "The Frontier War (Alien: Colonial Marines)"

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[[Category:The Frontier War]]  
 
[[Category:The Frontier War]]  
  
= WELCOME TO THE CORPS =
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'''''“A day in the Marine Corps is like a day on the farm: Every meal’s a banquet. Every paycheck’s a fortune—every formation’s a parade! I love the Corps!”'''
 
  
'''—MASTER SERGEANT AL APONE'''
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''Armor piercing rounds sizzle through raw flesh as plasma beams sear swollen retinas. Acrid smoke chokes down your throat before you realize what’s burning is you. Chemical attacks melt your armor, simmer your eyeballs, and fuse your helmet to your skull, while bioweapons turn your insides out and pulp you into a quivering mound of black jelly.''
  
Armor piercing rounds sizzle through raw flesh as plasma beams sear swollen retinas. Acrid smoke chokes down your throat before you realize what’s burning is you. Chemical attacks melt your armor, simmer your eyeballs, and fuse your warped helmet to your skull, while bioweapons turn your insides out and pulp you into a quivering mound of black jelly.
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''Welcome to war on the razor edge of space, marine—where nukes are yesterday’s news, pulse rounds are cheap and a human life is only worth its weight in stock options. It’s a living hell—but none of that’s as bad as the flashes of gnashing metal teeth that terrorize you every time you try to close your eyes—like some monster just split your head open and crawled inside your dreams.''
  
Welcome to war on the razor edge of space, marine—where nukes are yesterday’s news, pulse rounds are cheap and a human life is only worth its weight in stock options. It’s a living hell—but none of that’s as bad as the flashes of gnashing metal teeth that terrorize you every time you try to close your eyes—like some goddamn monster just split your head open and crawled inside your dreams.
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''Sometimes you’ve gotta wonder what the hell it’s all for.''
  
You joined the Corps because you wanted to see the stars—well, that and because you wanted to shoot at things. You believe in duty and honor. You believe in the Corps. You've made your best friends for life here—and watched plenty of them get cut down by shrapnel or claw for no good reason at all. Hell, sometimes it feels like God doesn't want you out in space anymore than the Devil does. A nuke never cares whose side you’re on—both heaven and hell are always looking for new recruits.
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''But no one pays you to ask why, only to follow orders. You’re just a grunt—no offense. So lock and load your pulse rifle, Marine—you’ve got a job to do. Protect and serve the citizens of the Outer Rim colonies—no matter what the cost.''
  
But enough of that philosophy crap. You get paid to follow orders, not ask questions. You’re just a grunt—no offense. So lock and load your pulse rifle, marine—you’ve got a job to do. Protect and serve the citizens of the Outer Rim colonies—no matter what the cost.
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[[WELCOME TO THE CORPS]]
  
{| class="wikitable"
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[[HISTORY]]
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|THE ROLE OF THE COLONIAL MARINES. Before we discuss what exactly it is you’ve gotten yourself into, let's take a look at what the USCMC does. The amended National Security Act describes it as follows: “The United States Colonial Marine Corps] is an integral part of the United Americas Allied Command (UAAC) that is tasked with maintaining the collective security of all United American (UA) signatories and their recognized interstellar colonies within the Frontiers of the Network.”
 
  
We are the first line of defense against any attack on a UA colony—that means any world belonging to the United States, Canada, Latin America, and any other member of the UA. That definition has sometimes been broadened to include the colonies of UA ally nations like the Three World Empire.
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[[ORGANIZATION]]
  
“Working closely with colonial administration and local governments, the Colonial Marines are a first response threat assessment group designed to handle most armed conflicts and natural disasters within the colonized boundaries of the 20 Parsec Limit.”
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[[MAKING MARINES]]
  
If there is any problem a colony can’t handle on its own, the UA throws the colonial marines at it to see if they stick. That means you, marine.
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[[GEAR]]
  
“Under the purview of the UAAC, the Colonial Marines coordinate with the Colonial Armed Forces, Colonial Navy, Aerospace Forces, and the Defense Fleet to execute any extended peace or wartime extrasolar engagements and operations necessary to protect the integrity of the colonial United Americas.”
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[[A HARD LIFE AMONGST THE STARS]]
  
Sound’s boring, I know. What it means is that the Colonial Marines can be backed up and augmented by the other armed forces to ruin the day of any asshole who thinks they’re better than us.
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[[GOVERNMENTS & CORPORATIONS]]
 
 
“In the event that the Secretary of Defense and the UAAC High Command should become incapacitated, deceased, resign, or be removed from office, the highest-ranking officer of the USCMC shall assume command of an advisory council representing the other branches of service. This interim UAAC Command shall control the nation’s military might under the President of the United Americas until such time as the vacant roles can be filled.”
 
 
 
Right after the UAAC, the USCMC has superiority over all other branches of the UA military—and deservedly so. The other services can only accomplish co-dependently what the colonial marines can do on their own. If everything goes to hell during war time and we lose UAAC Command, the USCMC leads the charge against the enemy. Finally, there’s this bullshit amendment:
 
 
 
“Co-financed by Colonial Administration and the Weyland-Yutani corporation in order to offer technologically superior protective services to joint venture colony worlds, the USCMC can also be activated as a corporate security force tasked with protecting short-term company interests.”
 
 
 
In layman's terms, sometimes we’re the badass gallant heroes riding in on a dropship and a prayer to protect life, liberty, and the pursuit of paychecks—and sometimes we’re just Weyland-Yutani’s bitch.
 
|}
 
 
 
== A LIFE IN THE CORPS ==
 
Let’s talk about your part to play in this shitstorm. I’m not going to pussyfoot you—a life in the Colonial Marines is damn hard and you get little reward. Sure, you get money to send home and keep the family afloat. You get instant friends, a sleep pod of your own, and three squares a day. Better yet, you not only get to shoot that gun your recruiter mentioned, but you get rewarded for shooting it. Just make damn sure you shoot at the things they tell you to shoot at and try not to grease any civilians—an important distinction when hoping for that reward.
 
 
 
=== HAVE HYPERSLEEP POD, WILL TRAVEL ===
 
First, you are going to sleep a lot. Even with our fastest displacement drives, it still takes almost three months to get from one side of claimed space to the other. Try to get there on something slower than a cruiser or frigate and it could take three years. That’s hypersleep time in a freezer pod doing nothing but dreaming. Because of this, your tour is going to take a few more years than you probably thought it would. The good news is that while everyone else you grew up with is getting old on some mining asteroid, you’ll still be young and kickin’ when your tour is up.
 
 
 
Now, all that shit about visiting exciting new worlds? Well, all the other Outer Rim colonies are just as boring as that lump of space rock you call home. Planets, moons, asteroids—it don’t make no difference. Every world’s got a sunrise and a sunset or two—but on the Outer Rim, they are always “too” something. Some are too wet or too dry, others are too hot or too cold—and every one of them is looking for a way to make you all too dead.
 
 
 
Hell, most of the colonies you’ll deploy to ain’t even real breathers—they’re shake and bakers. That processed canned air stinks just as bad on every one of ‘em—they all got that cheap metal taste. Why? The O2 there is just as recycled as the shit on your home ball. If there were a ton of worlds we could breath on, do you think the company would be cranking out those big ass air scrubbers again? The colonies have got an overpopulation and overcrowding problem. Humanity needs breathing room—and there ain’t no more left. That long-ass American Arm has got to grope just a little further into the void and hope nothing out their gnaws its fingers off in the dark. That’s why they’ll be dropping you and your squad’s asses on the Frontier—to secure new planets and moons on the ready line of known space.
 
 
 
=== INDIGENOUS LIFEFORMS ===
 
On the Frontier, everything wants to kill you—including the damn air. If the O2 ain’t that tinny recycled shit, it’s probably poisoned. Ion storms will turn your dropship into a brick in freefall, and there are alien critters on these outer colonies that want nothing more than to eat you inside out. Bugs, beasts, and blobs—one platoon even fought off a goddamn dinosaur on Moldoon’s Moon.
 
 
 
When the local fauna gets out of hand, we’re the goddamn exterminators.
 
 
 
Yes, sir—we get paid to endanger species. More often than not we clear out the local fauna and make it safe for the colonists, their babies, and their babies’ babies—a little shit job we like to call a bughunt. Sure, some of them space “bugs” are cute. Some might even seem friendly—at first. But trust me, you don’t need no poodle-sized cockroach humping your leg in the middle of the night, pooping its larva in your boot at dawn and eating your face for breakfast. Nothing out here is your friend besides your fireteam buddy and your M41A1.
 
 
 
Even the fucking plants want nothing more than to turn you into fertilizer—but that’s why they give us the incinerators. If the jungle so much as looks at you funny, you torch it. Sometimes you just have to burn the forest from the trees—and then burn down the fucking trees as well—just for good measure. Call in an airstrike. Douse it in toxic chemicals. You do what it takes to make the bad plants and angry animals go away. Don’t go throwing nukes at the colony, though—the corporate types usually don’t like us irradiating their planet to protect it. Your job on Frontier worlds is to make it easy for the dumb-ass colonists to set up shop—not to make them glow in the dark.
 
 
 
=== INVASIVE SPECIES ===
 
Then there’s the real assholes out here—us. People. Every nation and two-bit independent colony is pushing up against each other and the unknown. Most colonial insurrections are laughable, and any raiders or pirates that the Colonial Marshals can’t handle are a flash in the pan for the Corps. But every now and then, somebody gets entrenched on some key production world. You just can’t scrape ‘em off your shoe, so you’ve got to go in on foot and in force.
 
 
 
Lots of times, corporations are scrambling to own everything and rent you standing room only. Sometimes two companies will get into spit fights that end with us coming in on one side or the other and waving a big stick around. On the Frontier it’s all about who has the biggest stick—everyone is out here waving their sticks like they own the joint. Sometimes your stick isn't big enough. Sometimes the guy next door waves a bigger stick back. Sometimes, he waves a tank. Next thing you know, everyone’s nuked each other and there's one less habitable moon to squabble over. But all’s fair in love and war or some shit—right, marine? Right.
 
 
 
== DARK HORIZONS ==
 
So, I’ve given you a bunch of hypotheticals, marine—but how does this relate to you right now? Lately, there have been more and more open conflicts erupting along the Frontier. As if Australia and the Oil Wars weren't bad enough, the nuking of Hadley’s Hope on LV-426 has caused a major schism in interstellar relations, and things are beginning to look bad—real bad.
 
 
 
=== RUMOR CONTROL ===
 
For almost twenty years now, the socialist Union of Progressive Peoples and the United Americas have engaged in a friendly cold war game of cat and mouse—each upstaging the other in an arms race that can only end in mutual annihilation. That end may be coming along a lot quicker than either side realizes. Rumor has it the UPP has had enough of the status quo—that they have stolen some secret weapon plans from Weyland-Yutani and completed the program before the UA has. We are, it seems, about to go to war.
 
 
 
There are also hushed rumors about that crazy banned book that’s been making its way across the network—Robert Morse’s ''Space Beast''. Dark Network node chatter claims the book’s account is real, and that some sick terrorist fuck’s got an army of the goddamn beasts ready to be set loose on Frontier colonies. Some even claim it’s not terrorists, but the UPP, and that Hadley’s was nuked by them because Weyland-Yutani was breeding the beasts there to begin with—but that’s none of my business.
 
 
 
=== HERE ARE THE FACTS ===
 
While Colonial Administration has been pretty quiet about it, there is some truth to the rumors. Over the past few months, the cold war on the Frontier has gotten real hot, real fast. The UPP has been showing up and claiming American systems left and right—drawing lines in our own backyards and daring us to cross them.
 
 
 
And they aren’t the only ones being bold. There are disgruntled colonists on production worlds threatening to destroy supply chains if their demands aren’t met. There are fanatics on the Rim who will run right up to you just to explode in your face, and there’s even someone on the Frontier way worse than any corporation or government—someone big and powerful who doesn't like us very much.
 
 
 
Whomever these fuckers are, they’re bombing border worlds off the map—and they are using something nasty to do it—something nastier than any nuke. They’ve got black-goop biochemical weapons that will turn you into a goddamn monster yourself. Whatever that crap is, it’s terrifying, and it ain’t from around here.
 
 
 
It’s alien.
 
 
 
So remember, marine—we’re always the big boys and girls on the Frontier—until we’re not. Right now, we are not.
 
 
 
{| class="wikitable"
 
|-
 
|LIFE AFTER THE CORPS. So you think you’re going to hang back from the front lines, collect your paycheck, hypersleep your way through your tour, and go home in one piece, eh? That’s cute. For the sake of argument, let's say you do survive and make it back to your home ball. Let me tell you what you’ve got to lose.
 
 
 
YOUR SOUL: The Corps changes you. Makes you a little dead inside. Complete your tour of duty alive and you’ll get to  settle somewhere. You’ll get a pension and all that, but it won't be the same you that goes back to your old shake and bake. For a lot of marines, regular colony life just doesn't work anymore. They’ve seen too much strange shit to go back to farming or mining. Combat is what you know—either you have to conquer it or it conquers you.
 
 
 
YOUR BODY: Sometimes your inside-self isn't the only thing wrecked. Sometimes you lose a limb, sometimes you lose them all. If that happens, there’s usually some corporate sponsor willing to give you use of their android prosthetics, for a price—they own the hardware, so technically they own whatever wetwear is attached to it. That means you.
 
 
 
You’ll go from military service to corporate mercenary in the blink of an eye, so forget about settling down on some nice little homesteader world with a wife or husband, 2.5 kids, and a Daihotai tractor. One way or another, ninety percent of you that sign up for this shit are in it for life. So get comfortable, marine. You might be here a while.
 
|}
 
 
 
= HISTORY =
 
'''''“If you know the enemy and you know yourself, you need not fear the result of a hundred battles.”''
 
 
 
'''—SUN TZU'''
 
 
 
The 22nd century has seen massive population growth, prompting a search for new assets—and the growth of nations in a time of limited resources usually means one thing—war.
 
 
 
While initially formed as a protector of worlds, nowadays the United States Colonial Marine Corps is more of a protector of assets. Companies such as Weyland-Yutani, Alphatech, and newcomer Grant Corp. have invested much in the military, and as such have the luxury of calling in favors with a senator here or a colonel there. The usual response—send a platoon with a CO who is easy to manipulate and a corporate “advisor” to guide things.
 
 
 
It wasn’t always that way, however. Here’s a detailed history that showcases how the corps evolved to be what it is today—and drives home just how much it is needed.
 
 
 
=== WHAT CAME BEFORE: THE WEYLAND ERA ===
 
Many of the innovations of the 21st century came from one man’s vision—Sir Peter Weyland. His Weyland Corp. found habitable worlds, got us there faster than the speed of light, let us sleep along the way, made the air at our destinations breathable, and provided us with artificial life to help minimize our risk and accomplish our goals.
 
 
 
Each new world conquered meant a new settlement far from home—but who was going to protect them? Earthbound governments could only reach so far into the heavens—many smaller nations just didn't have the resources to support people on other worlds. Moreover, the last thing that powerful nations like the US, Russia, and China wanted was for corporations to form their own countries.
 
 
 
As it became increasingly clear that the only way for humanity to survive was through extrasolar expansion, earthly governments knew they needed to get in on the action. The United Nations was reborn as the United Nations Interplanetary Corps (UNIC). Key member nations included the EU, US, Russia, India, United Latin America, the Central African Confederation, and Japan—until financial juggernauts Weyland Corp. and the Yutani Corporation spearheaded the formation of the Three World Empire (3WE) by bringing together Great Britain, Japan, Mars, and Titan—a conglomerate star-nation built by corporations. The 3WE then proceeded to cherrypick some of UNIC’s key powers.
 
 
 
In response, China formed the Chinese/Asian Nations Cooperative (CANC)—their own coalition of nations with extrasolar colonies—further weakening the UNIC. Often referred to as the Cooperative or Co-op, the CANC used its own extrasolar colonization program to establish the Chinese Arm of known space as the Three World Empire defined the Anglo-Japanese Arm.
 
 
 
With the formation of the 3WE, things looked very good for Weyland Corp.—until a scant few years later. By the mid-2090s, Sir Peter Weyland and CEO Meredith Vickers were declared lost along with the ill-fated Prometheus Project. Examining the books, Weyland Corp. found itself in severe debt—Sir Peter had overextended the company’s assets to fund his pet projects. Luckily, the company was bought out by Hideo Yutani and merged with the Yutani Corporation.
 
 
 
But that was then. It wasn’t until the 22nd century that things really got interesting.
 
 
 
== GROWING PAINS ==
 
 
 
=== TIMELINE ===
 
2101: The United States passes the National Security Act. The Colonial Marine Corps (USCMC) is formed.
 
 
 
2103: The American nations and their extrasolar colonies exit the United Nations Interplanetary Corps (UNIC) and begin the unifification process.
 
 
 
2104: The United Americas (UA) is formed. Weyland-Yutani initiates several large-scale colonization efffforts to increase the scope of the UA. The Covenant mission is launched, followed the next year by the Concordat.
 
 
 
2106: Torin Prime revolts against the new UA, prompting a civil war amongst the extrasolar colonies.
 
 
 
2109: The Extrasolar Colonial Administration, the Colonial Coast Guard, and the Colonial Marshal Bureau are formed. The USCMC is expanded and their Artifificial Womb Soldier Program begins.
 
 
 
2110: Contact is lost with the far spinward and trailward colonies. The exploratory scout vessels Phebe, Cronus, Mnemosyne, and American are sent to investigate. Only the Concordat mission to the Hyades Cluster is successful. The other far colonies are declared lost.
 
 
 
2113: The 20 Parsec Limit is set. A Network Expansion Program begins.
 
 
 
2120: The original Weyland Corp. patent on synthetics expires. Hyperdyne and Seegson rush to create their own artifificial life.
 
 
 
2122: The ''Nostromo'' Incident occurs. An alleged quarantine failure involving a deadly organism results in destruction of the cargo hauler and the death of its crew.
 
 
 
2124: A Weyland-Yutani expeditionary team makes fifirst contact with the Arcturians. It is humanity’s fifirst recorded encounter with sentient extraterrestrial life.
 
 
 
2137: An unidentifified contagion sweeps through the Frontier, claiming Sevastopol and Mendel Stations, the Wright-Aberra fuel depot, and several starships.
 
 
 
2140: The Three World Empire (3WE) reroutes Frontier traffiffic through Anchorpoint Station.
 
 
 
2147: The 3WE demands Hyperdyne submit to an ICC investigation. The Core Conflflict begins.
 
 
 
2151: The Core Conflflict ends. The ICSC is formed. The Chinese/Asian Nations Cooperative (CANC) supports rebel colonists against the 3WE and USCMC in the Helene Uprising.
 
 
 
2154: The Khadaji Conflflict takes place. The UA annexes Helene 215 and Lebanon II from the 3WE.
 
 
 
2156: The Populist Movement begins. First open warfare between the USCMC and UPP forces.
 
 
 
2157: The New Earth Plague kills 40 million people. The HD855512 system is condemned. Hadley’s Hope is established on LV-426.
 
 
 
2158: The CANC invades Arcturus. The USCMC launches Operation Arcturan Shield.
 
 
 
2159: The USCMC liberates Arcturus from the CANC with Operation Arcturan Freedom. Many Arcturian cultural and historical artifacts are looted or lost. Arcturus becomes a protectorate of the UA.
 
 
 
2160: Fearing the CANC is producing mass quantities of bioweapons, the UA pushes on to liberate the entire Chinese Arm. The Dog War begins.
 
 
 
2162: The UA, 3WE, and ICSC form the Allied Frontier Force (AFF). The USCSS Endeavor is destroyed by the UPP. The Tientsin Campaign begins.
 
 
 
2163: The UPP defends the CANC at what becomes known as “the Red Line.” The Dog War ends with the Pang Ho Treaty.
 
 
 
2165: A nuclear strike decimates Tientsin, ending the Campaign. The Chinese Arm is dissolved and becomes known as “America’s Backhand.”
 
 
 
2170: The Marine 70 Program is instituted. The USCMC undergoes an upgrade in weapons and tactics.
 
 
 
2172: The UAAC launches two classifified USCMC missions to the Epsilon Ceti IV and Betelgeuse systems. Australia and its extrasolar colonies rebel against the 3WE. The Australia Wars begin.
 
 
 
2174: The Linna 349 Campaign takes place. The USS ''Sulaco'' is severely damaged but not destroyed. The USCMC helps the 3WE defeat the rebels.
 
 
 
2179: The Hadley’s Hope colony is destroyed, followed by a deadly contagion outbreak on Fiorina 161. The USS ''Sulaco'' goes missing. Viral outbreaks are recorded on Rim Colony, Anchorpoint, and Rodina Station. All are destroyed via quarantine protocols.
 
 
 
2180: The second Anchorpoint station is established. Ghost ship sightings of the USS ''Sulaco'' begin.
 
 
 
2182: The Australian Wars end with a nuclear strike on the capital city of Canberra. The Oil Wars and the Silent War begin.
 
 
 
2183: The UPP absorbs part of 3WE space, closing the so-called Ceti Gap. Robert Morse’s ''Space Beast'' is transmitted and immediately banned. The USCSS ''Cronus'' is located adrift on the Frontier. The USCMC responds to viral outbreaks on LV-666 and Yaophora Station. The UPP refurbishes David 7 synthetics as hazardous climate troops.
 
 
 
2184: The USCMC puts down a revolt on Berringett’s Moon. Frontier colonies are attacked by deadly bioweapons in the Border Bombings. The Oil Wars end. The UPP annexes the 61 Cygni system. The Frontier War erupts. The UPP and UA expand into each other's territories looking for evidence of bioweapon development. Mistreated colonies turn against corporations, governments, and each other. The Colony Wars begin.
 
 
 
'''2098-2101: BIRTH OF THE CORPS''' The end of the 21st century heralds a radical change for starfaring society. As Weyland Corp. reorganizes to merge with Yutani, the United States finds itself in conflict with the CANC over extrasolar resources. In need of a standing fighting force trained to protect their new exoplanets on the edge of the Outer Veil, the US forms a new branch of the military: The United States Colonial Marine Corps (USCMC). The National Security Act of 2101 sets the structure of the USCMC at four divisions with four aerospace wings and support services plus a fifth division and wing for reserves.
 
 
 
'''2103: DISSOLUTION''' During a UNIC summit, the United States, United Latin Americas, and Canada announce their intentions to leave the United Nations and form a conglomerate supernation called the United Americas. Before the summit is over, many alliances are broken. North, South, and Central America begin the process of unifying.
 
 
 
'''2104-2106: UNITED EXPANSION''' The United Americas is formed. Under the new banner, the USCMC operates in conjunction with the Canadian Colonial Armed Forces (CCAF), the Latin American Colonial Navy (LACN), and the United States Aero Space Force (USASF) to defend United American interests throughout the everexpanding colonial frontier.
 
 
 
All military divisions answer to the United Americas Allied Command (UAAC)—a think tank of high-level admirals and generals led by UA Secretary of Defense De La Cruz. The UA is quick to define the new borders of the American Arm and launches the United American Outer Rim Defense (UAORD)—a joint Navy, Marine, Army, and Aerospace division with the specialized duty of protecting the outer colonies.
 
 
 
As resources within the Outer Veil dwindle, a push is made to colonize more distant worlds. Weyland-Yutani and Hyperdyne Systems work with the UA to launch several large-scale colonization efforts like the USCSS Covenant, Concordat, Arceon, Affiance, and Allegiance. After several incidents, the fanatical Earth Savers—a group dedicated to forcing mankind back to earth—becomes classified as a terrorist organization by the FBI.
 
 
 
'''2106-2108: CIVIL WAR''' As new colonial laws take effect, the Paraguayan colony of Torin Prime pushes back against the unification of the three Americas. The J’Har rebel insurgency there releases a manifesto of terror and manages to take over most of the planet's key energy production facilities. All UA loyalists are rounded up and detained in concentration camps which also serve as J’Har headquarters, essentially serving as human shields to protect their leadership.
 
 
 
The J’Har spread the conflict to other colonies, resulting in both peaceful protest and armed conflict. A massive labor dispute occurs on Thedus, spurred on by J’Har advisors who use the chaos to disrupt military supply lines to Torin Prime. Barely two years in the making, the United Americas faces a civil war.
 
 
 
While the Thedus dispute only lasts four months, it takes nearly two years for the UA to liberate Torin Prime, an embarrassment for the newly formed Outer Rim Defense. Once the J’Har leadership is defeated, the other colonies appear to fall in line—but the unrest on the Frontier has only just begun.
 

Latest revision as of 18:52, 7 November 2021


Frontpage.png

Armor piercing rounds sizzle through raw flesh as plasma beams sear swollen retinas. Acrid smoke chokes down your throat before you realize what’s burning is you. Chemical attacks melt your armor, simmer your eyeballs, and fuse your helmet to your skull, while bioweapons turn your insides out and pulp you into a quivering mound of black jelly.

Welcome to war on the razor edge of space, marine—where nukes are yesterday’s news, pulse rounds are cheap and a human life is only worth its weight in stock options. It’s a living hell—but none of that’s as bad as the flashes of gnashing metal teeth that terrorize you every time you try to close your eyes—like some monster just split your head open and crawled inside your dreams.

Sometimes you’ve gotta wonder what the hell it’s all for.

But no one pays you to ask why, only to follow orders. You’re just a grunt—no offense. So lock and load your pulse rifle, Marine—you’ve got a job to do. Protect and serve the citizens of the Outer Rim colonies—no matter what the cost.

WELCOME TO THE CORPS

HISTORY

ORGANIZATION

MAKING MARINES

GEAR

A HARD LIFE AMONGST THE STARS

GOVERNMENTS & CORPORATIONS