Difference between revisions of "Suolahti Military Gear (The Reach Campaign)"
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[[Category:Kenkkis]] | [[Category:Kenkkis]] | ||
[[Category:The Reach Campaign]] | [[Category:The Reach Campaign]] | ||
| + | |||
| + | === Body Armor === | ||
| + | Modernized Suolahti troops will be wearing TL 9 Flex armor (AC 15). Second-line troops are likely to wear TL 7 Cloth armor (AC 13). | ||
== Firearms == | == Firearms == | ||
| Line 6: | Line 9: | ||
===Pistols=== | ===Pistols=== | ||
| − | *Shadow is of good quality, reliable, efficient and safe | + | *Typhoon Firearms Shadow is of good quality, reliable, efficient and safe |
===Longarms=== | ===Longarms=== | ||
| − | * | + | *Typhoon Firearms Storm |
| + | *Typhoon Firearms Stalker is of good quality and efficient | ||
| + | *M-72 is unreliable and unsafe | ||
| + | *M-75 is of poor quality, unreliable and burdensome | ||
| + | *M-70 is of poor quality | ||
| + | === Heavy Weapons === | ||
| + | *Typhoon Firearms Thunder | ||
| + | *Karma Industries Commando has poor ergonomics | ||
| + | *Karma Industries Gladiator is reliable | ||
| + | *M-85 is not remarkable | ||
| + | |||
| + | === Weapon Stats === | ||
{| class="wikitable" | {| class="wikitable" | ||
! style="font-weight:bold; text-decoration:underline;" | Manufacturer | ! style="font-weight:bold; text-decoration:underline;" | Manufacturer | ||
| Line 34: | Line 48: | ||
| S | | S | ||
| +1 | | +1 | ||
| − | | | + | | d10 |
| 50 | | 50 | ||
| 150 | | 150 | ||
| − | | | + | | 850 |
| 6 | | 6 | ||
| 1# | | 1# | ||
| Line 48: | Line 62: | ||
| Generic Improved Assault Rifle-9 | | Generic Improved Assault Rifle-9 | ||
| Projectile Longarm | | Projectile Longarm | ||
| − | | | + | | SBF |
| | | | ||
| − | | 2d8 | + | | 2d8*# |
| 200 | | 200 | ||
| 500 | | 500 | ||
| − | | | + | | 400 |
| − | | | + | | 40 |
| 1# | | 1# | ||
| Dex | | Dex | ||
| Line 64: | Line 78: | ||
| Generic Improved Combat Carbine-9 | | Generic Improved Combat Carbine-9 | ||
| Projectile Longarm | | Projectile Longarm | ||
| − | | | + | | SB |
| +1 | | +1 | ||
| d12 | | d12 | ||
| − | | | + | | 100 |
| − | | | + | | 300 |
| − | | | + | | 800 |
| − | | | + | | 30 |
| 1# | | 1# | ||
| Dex | | Dex | ||
| Line 94: | Line 108: | ||
| Karma Industries | | Karma Industries | ||
| Commando | | Commando | ||
| − | | Improved Assault Machinegun-9 | + | | Improved Assault Medium Machinegun-9 |
| Projectile Heavy Weapon | | Projectile Heavy Weapon | ||
| − | | | + | | F |
| | | | ||
| 2d10 AP 5 | | 2d10 AP 5 | ||
| 200 | | 200 | ||
| 500 | | 500 | ||
| − | | | + | | 4500 |
| − | | | + | | 80 |
| 1 | | 1 | ||
| Dex | | Dex | ||
| Line 117: | Line 131: | ||
| 2000 | | 2000 | ||
| 5000 | | 5000 | ||
| − | | | + | | 3600 |
| 2 | | 2 | ||
| 1 | | 1 | ||
| Dex | | Dex | ||
| − | | | + | | 2 |
| 4 | | 4 | ||
|- | |- | ||
| Suolahti Arms Combine | | Suolahti Arms Combine | ||
| − | | | + | | M-72 |
| Assault Carbine-7 | | Assault Carbine-7 | ||
| Projectile Longarm | | Projectile Longarm | ||
| − | | | + | | SBF |
| | | | ||
| − | | d12 | + | | d12*# |
| − | | | + | | 50 |
| − | | | + | | 150 |
| − | | | + | | 240 |
| − | | | + | | 30 |
| 1# | | 1# | ||
| Dex | | Dex | ||
| Line 141: | Line 155: | ||
|- | |- | ||
| Suolahti Arms Combine | | Suolahti Arms Combine | ||
| − | | | + | | M-70 |
| − | | | + | | Combat Rifle-7 |
| Projectile Longarm | | Projectile Longarm | ||
| − | | | + | | SB |
| | | | ||
| − | | D12 | + | | D12* |
| − | | | + | | 100 |
| − | | | + | | 300 |
| − | | | + | | 280 |
| − | | | + | | 21 |
| 1# | | 1# | ||
| Dex | | Dex | ||
| − | | | + | | 2 |
| 3 | | 3 | ||
|- | |- | ||
| Suolahti Arms Combine | | Suolahti Arms Combine | ||
| − | | | + | | M-75 |
| Combat Carbine-7 | | Combat Carbine-7 | ||
| Projectile Longarm | | Projectile Longarm | ||
| − | | | + | | SB |
| | | | ||
| − | | d10 | + | | d10* |
| 50 | | 50 | ||
| 150 | | 150 | ||
| − | | | + | | 180 |
| − | | | + | | 21 |
| 1# | | 1# | ||
| Dex | | Dex | ||
| − | | | + | | 2 |
| 3 | | 3 | ||
|- | |- | ||
| Suolahti Arms Combine | | Suolahti Arms Combine | ||
| − | | | + | | M-85 |
| − | | | + | | Assault Machinegun-8 |
| Projectile Longarm | | Projectile Longarm | ||
| − | | | + | | F |
| | | | ||
| − | | | + | | 3d6# |
| − | | | + | | 200 |
| − | | | + | | 500 |
| − | | | + | | 2500 |
| − | | | + | | 40 |
| 1# | | 1# | ||
| Dex | | Dex | ||
| Line 193: | Line 207: | ||
* S = Single shot | * S = Single shot | ||
* B = Burst (3 rounds) To-Hit +2 | * B = Burst (3 rounds) To-Hit +2 | ||
| − | * F = Full (10 rounds) Suppressive Fire (10 m wide) | + | * F = Full (10 rounds) Suppressive Fire (10 m wide) |
**Half damage | **Half damage | ||
**Evasion Save or Hard Cover avoids damage | **Evasion Save or Hard Cover avoids damage | ||
| Line 201: | Line 215: | ||
* AP = Armor Piercing (subtract from vehicle Armor Value) | * AP = Armor Piercing (subtract from vehicle Armor Value) | ||
* Radius = Area effect radius in m (Evasion Save to halve damage) | * Radius = Area effect radius in m (Evasion Save to halve damage) | ||
| + | |||
| + | == Explosives == | ||
| + | |||
| + | These are the explosive weapons the Suolahti troops are most likely to be equipped with. | ||
| + | |||
| + | === Mines === | ||
| + | *TL 7 "Toe-popper" anti-infantry mine (d8, crippled if save failed) Enc. # | ||
| + | *TL 9 anti-personnel mine (2d6 rad. 2) Enc. # | ||
| + | *TL 9 anti-gravtank mine (3d8 AP 10, 2d8 rad. 5) Enc. 1 | ||
| + | |||
| + | === Missiles and Rockets === | ||
| + | *TL 7 light anti-tank rocket (3d6 AP 10, 2d6 rad. 3) Enc. 1 | ||
| + | *TL 9 anti-tank missile (3d10 AP 10, 2d10 rad. 5) Enc. 2 | ||
Latest revision as of 11:11, 11 February 2020
Body Armor
Modernized Suolahti troops will be wearing TL 9 Flex armor (AC 15). Second-line troops are likely to wear TL 7 Cloth armor (AC 13).
Firearms
Modernized Suolahti units use firearms imported from higher tech industrial worlds. Second-line units use locally made guns.
Pistols
- Typhoon Firearms Shadow is of good quality, reliable, efficient and safe
Longarms
- Typhoon Firearms Storm
- Typhoon Firearms Stalker is of good quality and efficient
- M-72 is unreliable and unsafe
- M-75 is of poor quality, unreliable and burdensome
- M-70 is of poor quality
Heavy Weapons
- Typhoon Firearms Thunder
- Karma Industries Commando has poor ergonomics
- Karma Industries Gladiator is reliable
- M-85 is not remarkable
Weapon Stats
| Manufacturer | Model | Weapon | Type | RoF | To-Hit | Dmg. | Short | Long | Cost | Ammo | A. Enc. | Attr. | Enc. | TL |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Typhoon Firearms | Shadow | Generic Advanced Heavy Pistol-9 | Projectile Sidearm | S | +1 | d10 | 50 | 150 | 850 | 6 | 1# | Dex | 1 | 4 |
| Typhoon Firearms | Storm | Generic Improved Assault Rifle-9 | Projectile Longarm | SBF | 2d8*# | 200 | 500 | 400 | 40 | 1# | Dex | 2 | 4 | |
| Typhoon Firearms | Stalker | Generic Improved Combat Carbine-9 | Projectile Longarm | SB | +1 | d12 | 100 | 300 | 800 | 30 | 1# | Dex | 2 | 4 |
| Typhoon Firearms | Thunder | Generic Improved Grenade Launcher-9 | Projectile Heavy Weapon | S | 2d8 Rad. 5 | 200 | 500 | 550 | 12 | 1 | Dex | 3 | 4 | |
| Karma Industries | Commando | Improved Assault Medium Machinegun-9 | Projectile Heavy Weapon | F | 2d10 AP 5 | 200 | 500 | 4500 | 80 | 1 | Dex | 4 | 4 | |
| Karma Industries | Gladiator | Improved RAM Launcher-9 | Projectile Heavy Weapon | S | 2d8 AP 5 Rad. 2 | 2000 | 5000 | 3600 | 2 | 1 | Dex | 2 | 4 | |
| Suolahti Arms Combine | M-72 | Assault Carbine-7 | Projectile Longarm | SBF | d12*# | 50 | 150 | 240 | 30 | 1# | Dex | 2 | 3 | |
| Suolahti Arms Combine | M-70 | Combat Rifle-7 | Projectile Longarm | SB | D12* | 100 | 300 | 280 | 21 | 1# | Dex | 2 | 3 | |
| Suolahti Arms Combine | M-75 | Combat Carbine-7 | Projectile Longarm | SB | d10* | 50 | 150 | 180 | 21 | 1# | Dex | 2 | 3 | |
| Suolahti Arms Combine | M-85 | Assault Machinegun-8 | Projectile Longarm | F | 3d6# | 200 | 500 | 2500 | 40 | 1# | Dex | 2 | 3 |
Notes
Rate of Fire (RoF)
- S = Single shot
- B = Burst (3 rounds) To-Hit +2
- F = Full (10 rounds) Suppressive Fire (10 m wide)
- Half damage
- Evasion Save or Hard Cover avoids damage
- Heavy Weapons don't need to roll To-Hit on Suppressive Fire, but use 20 rounds
Damage Specials
- AP = Armor Piercing (subtract from vehicle Armor Value)
- Radius = Area effect radius in m (Evasion Save to halve damage)
Explosives
These are the explosive weapons the Suolahti troops are most likely to be equipped with.
Mines
- TL 7 "Toe-popper" anti-infantry mine (d8, crippled if save failed) Enc. #
- TL 9 anti-personnel mine (2d6 rad. 2) Enc. #
- TL 9 anti-gravtank mine (3d8 AP 10, 2d8 rad. 5) Enc. 1
Missiles and Rockets
- TL 7 light anti-tank rocket (3d6 AP 10, 2d6 rad. 3) Enc. 1
- TL 9 anti-tank missile (3d10 AP 10, 2d10 rad. 5) Enc. 2