Difference between revisions of "Suolahti Military Gear (The Reach Campaign)"

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[[Category:Kenkkis]]
 
[[Category:Kenkkis]]
 
[[Category:The Reach Campaign]]
 
[[Category:The Reach Campaign]]
 +
 +
=== Body Armor ===
 +
Modernized Suolahti troops will be wearing TL 9 Flex armor (AC 15). Second-line troops are likely to wear TL 7 Cloth armor (AC 13).
  
 
== Firearms ==
 
== Firearms ==
 +
Modernized Suolahti units use firearms imported from higher tech industrial worlds. Second-line units use locally made guns.
 +
 +
===Pistols===
 +
*Typhoon Firearms Shadow is of good quality, reliable, efficient and safe
 +
 +
===Longarms===
 +
*Typhoon Firearms Storm
 +
*Typhoon Firearms Stalker is of good quality and efficient
 +
*M-72 is unreliable and unsafe
 +
*M-75 is of poor quality, unreliable and burdensome
 +
*M-70 is of poor quality
  
 +
=== Heavy Weapons ===
 +
*Typhoon Firearms Thunder
 +
*Karma Industries Commando has poor ergonomics
 +
*Karma Industries Gladiator is reliable
 +
*M-85 is not remarkable
 +
 +
=== Weapon Stats ===
 
{| class="wikitable"
 
{| class="wikitable"
 
! style="font-weight:bold; text-decoration:underline;" | Manufacturer
 
! style="font-weight:bold; text-decoration:underline;" | Manufacturer
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| S
 
| S
 
| +1
 
| +1
| d12
+
| d10
 
| 50
 
| 50
 
| 150
 
| 150
| 300
+
| 850
 
| 6
 
| 6
 
| 1#
 
| 1#
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| Generic Improved Assault Rifle-9
 
| Generic Improved Assault Rifle-9
 
| Projectile Longarm
 
| Projectile Longarm
| SB
+
| SBF
 
|  
 
|  
| 2d8
+
| 2d8*#
 
| 200
 
| 200
 
| 500
 
| 500
| 410
+
| 400
| 20
+
| 40
 
| 1#
 
| 1#
 
| Dex
 
| Dex
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| Generic Improved Combat Carbine-9
 
| Generic Improved Combat Carbine-9
 
| Projectile Longarm
 
| Projectile Longarm
| SBF
+
| SB
 
| +1
 
| +1
 
| d12
 
| d12
| 50
+
| 100
| 150
+
| 300
| 330
+
| 800
| 22
+
| 30
 
| 1#
 
| 1#
 
| Dex
 
| Dex
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| Karma Industries
 
| Karma Industries
 
| Commando
 
| Commando
| Improved Assault Machinegun-9
+
| Improved Assault Medium Machinegun-9
 
| Projectile Heavy Weapon
 
| Projectile Heavy Weapon
| SBF
+
| F
 
|  
 
|  
 
| 2d10 AP 5
 
| 2d10 AP 5
 
| 200
 
| 200
 
| 500
 
| 500
| 4950
+
| 4500
| 40
+
| 80
 
| 1
 
| 1
 
| Dex
 
| Dex
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| 2000
 
| 2000
 
| 5000
 
| 5000
| 3300
+
| 3600
 
| 2
 
| 2
 
| 1
 
| 1
 
| Dex
 
| Dex
| 3
+
| 2
 
| 4
 
| 4
 
|-
 
|-
 
| Suolahti Arms Combine
 
| Suolahti Arms Combine
| SACAC-72
+
| M-72
 
| Assault Carbine-7
 
| Assault Carbine-7
 
| Projectile Longarm
 
| Projectile Longarm
| SF
+
| SBF
 
|  
 
|  
| d12
+
| d12*#
| 200
+
| 50
| 500
+
| 150
| 600
+
| 240
| 20
+
| 30
 
| 1#
 
| 1#
 
| Dex
 
| Dex
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|-
 
|-
 
| Suolahti Arms Combine
 
| Suolahti Arms Combine
| SACAR-72
+
| M-70
| Assault Rifle-7
+
| Combat Rifle-7
 
| Projectile Longarm
 
| Projectile Longarm
| SBF
+
| SB
 
|  
 
|  
| D12+2
+
| D12*
| 200
+
| 100
| 500
+
| 300
| 750
+
| 280
| 20
+
| 21
 
| 1#
 
| 1#
 
| Dex
 
| Dex
| 3
+
| 2
 
| 3
 
| 3
 
|-
 
|-
 
| Suolahti Arms Combine
 
| Suolahti Arms Combine
| SACCC-72
+
| M-75
 
| Combat Carbine-7
 
| Combat Carbine-7
 
| Projectile Longarm
 
| Projectile Longarm
| SBF
+
| SB
 
|  
 
|  
| d10
+
| d10*
 
| 50
 
| 50
 
| 150
 
| 150
| 600
+
| 180
| 22
+
| 21
 
| 1#
 
| 1#
 
| Dex
 
| Dex
| 3
+
| 2
 
| 3
 
| 3
 
|-
 
|-
 
| Suolahti Arms Combine
 
| Suolahti Arms Combine
| SACCR-72
+
| M-85
| Combat Rifle-7
+
| Assault Machinegun-8
 
| Projectile Longarm
 
| Projectile Longarm
| SB
+
| F
 
|  
 
|  
| d12
+
| 3d6#
| 50
+
| 200
| 150
+
| 500
| 750
+
| 2500
| 22
+
| 40
 
| 1#
 
| 1#
 
| Dex
 
| Dex
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| 3
 
| 3
 
|}
 
|}
 +
 +
=== Notes ===
 +
Rate of Fire (RoF)
 +
* S = Single shot
 +
* B = Burst (3 rounds) To-Hit +2
 +
* F = Full (10 rounds) Suppressive Fire (10 m wide)
 +
**Half damage
 +
**Evasion Save or Hard Cover avoids damage
 +
**Heavy Weapons don't need to roll To-Hit on Suppressive Fire, but use 20 rounds
 +
 +
Damage Specials
 +
* AP = Armor Piercing (subtract from vehicle Armor Value)
 +
* Radius = Area effect radius in m (Evasion Save to halve damage)
 +
 +
== Explosives ==
 +
 +
These are the explosive weapons the Suolahti troops are most likely to be equipped with.
 +
 +
=== Mines ===
 +
*TL 7 "Toe-popper" anti-infantry mine (d8, crippled if save failed) Enc. #
 +
*TL 9 anti-personnel mine (2d6 rad. 2) Enc. #
 +
*TL 9 anti-gravtank mine (3d8 AP 10, 2d8 rad. 5) Enc. 1
 +
 +
=== Missiles and Rockets ===
 +
*TL 7 light anti-tank rocket (3d6 AP 10, 2d6 rad. 3) Enc. 1
 +
*TL 9 anti-tank missile (3d10 AP 10, 2d10 rad. 5) Enc. 2

Latest revision as of 11:11, 11 February 2020


Body Armor

Modernized Suolahti troops will be wearing TL 9 Flex armor (AC 15). Second-line troops are likely to wear TL 7 Cloth armor (AC 13).

Firearms

Modernized Suolahti units use firearms imported from higher tech industrial worlds. Second-line units use locally made guns.

Pistols

  • Typhoon Firearms Shadow is of good quality, reliable, efficient and safe

Longarms

  • Typhoon Firearms Storm
  • Typhoon Firearms Stalker is of good quality and efficient
  • M-72 is unreliable and unsafe
  • M-75 is of poor quality, unreliable and burdensome
  • M-70 is of poor quality

Heavy Weapons

  • Typhoon Firearms Thunder
  • Karma Industries Commando has poor ergonomics
  • Karma Industries Gladiator is reliable
  • M-85 is not remarkable

Weapon Stats

Manufacturer Model Weapon Type RoF To-Hit Dmg. Short Long Cost Ammo A. Enc. Attr. Enc. TL
Typhoon Firearms Shadow Generic Advanced Heavy Pistol-9 Projectile Sidearm S +1 d10 50 150 850 6 1# Dex 1 4
Typhoon Firearms Storm Generic Improved Assault Rifle-9 Projectile Longarm SBF 2d8*# 200 500 400 40 1# Dex 2 4
Typhoon Firearms Stalker Generic Improved Combat Carbine-9 Projectile Longarm SB +1 d12 100 300 800 30 1# Dex 2 4
Typhoon Firearms Thunder Generic Improved Grenade Launcher-9 Projectile Heavy Weapon S 2d8 Rad. 5 200 500 550 12 1 Dex 3 4
Karma Industries Commando Improved Assault Medium Machinegun-9 Projectile Heavy Weapon F 2d10 AP 5 200 500 4500 80 1 Dex 4 4
Karma Industries Gladiator Improved RAM Launcher-9 Projectile Heavy Weapon S 2d8 AP 5 Rad. 2 2000 5000 3600 2 1 Dex 2 4
Suolahti Arms Combine M-72 Assault Carbine-7 Projectile Longarm SBF d12*# 50 150 240 30 1# Dex 2 3
Suolahti Arms Combine M-70 Combat Rifle-7 Projectile Longarm SB D12* 100 300 280 21 1# Dex 2 3
Suolahti Arms Combine M-75 Combat Carbine-7 Projectile Longarm SB d10* 50 150 180 21 1# Dex 2 3
Suolahti Arms Combine M-85 Assault Machinegun-8 Projectile Longarm F 3d6# 200 500 2500 40 1# Dex 2 3

Notes

Rate of Fire (RoF)

  • S = Single shot
  • B = Burst (3 rounds) To-Hit +2
  • F = Full (10 rounds) Suppressive Fire (10 m wide)
    • Half damage
    • Evasion Save or Hard Cover avoids damage
    • Heavy Weapons don't need to roll To-Hit on Suppressive Fire, but use 20 rounds

Damage Specials

  • AP = Armor Piercing (subtract from vehicle Armor Value)
  • Radius = Area effect radius in m (Evasion Save to halve damage)

Explosives

These are the explosive weapons the Suolahti troops are most likely to be equipped with.

Mines

  • TL 7 "Toe-popper" anti-infantry mine (d8, crippled if save failed) Enc. #
  • TL 9 anti-personnel mine (2d6 rad. 2) Enc. #
  • TL 9 anti-gravtank mine (3d8 AP 10, 2d8 rad. 5) Enc. 1

Missiles and Rockets

  • TL 7 light anti-tank rocket (3d6 AP 10, 2d6 rad. 3) Enc. 1
  • TL 9 anti-tank missile (3d10 AP 10, 2d10 rad. 5) Enc. 2