Psychopharmacopeia (The Reach Campaign)
From Karriviki
Medical Drugs
- Brain-Clean (Heal-1, removes the effects of one night's lost sleep, 2 System Strain)
- Boost (Heal-1, adds 5 temporary HP for 1d6*10 min, 2 System Strain)
- Lift (Heal-0, cures 1d8+Heal skill HP, 1 System Strain)
- Increase Heal skill minimum by one for each dose within a day
- Medical Slow Drug (Heal-1, coma for 20+1d6 h, heals all HP damage, stabilizes for duration, 1d6 System Strain)
- Second dose within a week can be lethal, Physical save or suffer 3d6 damage
- Quick-Clot (Heal-1, cures 1 Con damage, 1 System Shock)
Psychotherapeutic Drugs
- Comfort (Heal-0, reduces the amount of combat fatigue gained by one, 1 System Strain)
- Slumber (Heal-0, helps to gain a full night's sleep, if woken within 8 h of administering -1 to skill & to-hit rolls, 1 System Strain)
- Suppress (Heal-0, suppresses one combat fatigue effect for 24 h, 2 System Strain)