Difference between revisions of "Rank and Squad (The Reach Campaign)"

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The trooper player characters form a '''squad''' that is composed of one or more '''fire teams'''.  
 
The trooper player characters form a '''squad''' that is composed of one or more '''fire teams'''.  
  

Revision as of 11:59, 18 October 2019


The trooper player characters form a squad that is composed of one or more fire teams.

The squad is lead by a squad leader (Sergeant E-5, 12 Cr/day) and the fire teams are lead by fire team leaders (Corporal E-4, 10 Cr/day). Everyone else is privates (Private Second Class E-2, 3 Cr/day or Private First Class E-3, 5 Cr/day).

In the beginning of play, the character with the best Cha in the group is the squad leader. (in case of tie, compare Lead skills and Wisdom). The character with the best Wisdom in a fire team is the team leader.

Later, squad composition may change as all replacement troopers are Private Second Class. Then any character can be assigned as a team leader as needed.

Fire Team Compositions

Rifle Team

  • 1 Team Leader
  • 3 Riflemen (can carry CQB weapons on assault missions)

Machine Gun Team

  • 1 Team Leader
  • 1 Rifleman (can carry CQB weapons on assault missions)
  • 1 Machinegunner

Anti-Tank Team

  • 1 Team Leader
  • 1 Rifleman (can carry CQB weapons on assault missions)
  • 1 AT gunner

Rocket Team

  • 1 Team Leader
  • 1 Rifleman (can carry CQB weapons on assault missions)
  • 1 AT gunner

Sniper Team

  • 1 Team Leader working as a spotter
  • 1 Rifleman working as a sniper (anyone with the Sniper talent or Shoot-1 or more)

Medical Team

  • 1 Team Leader/Medic (Heal-1 or more)
  • 2 Riflemen working as a litter bearer

Drone Team

  • 1 Team Leader with EW equipment
  • 1 Rifleman working as a drone operator (Pilot/Program-1 or more)

Combat Engineer Team

  • 1 Team Leader
  • 1 Rifleman working as a combat engineer (Fix-1 or more)